An Ode To Bon Appétit

An Ode To Bon Appétit

It will come as zero surprise to anyone at Seedhouse that I love Bon Appétit. I will literally DRIVE to a BARNES & NOBLE to pick up a new issue (not many grocery stores carry it? and I’m still traveling around the country, so subscription isn’t very feasible)....
Construction Paper Is Key

Construction Paper Is Key

A big chunk of our work revolves around food: food brands, logos, packaging, eating food. We have probably illustrated more sweet potatoes than the average person.Certainly more sweet potatoes than WE ever expected to be illustrating. (And don’t get us started on...
Design To Grow

Design To Grow

Writing a blog post about ending my full-time status here at Seedhouse is not an easy task. There’s SO much that it’s difficult to put into a nice succinct post. My nearly four years is a constant accumulation of experience, thoughts, victories, and frustrations. If I...
Design & Video Games

Design & Video Games

Design reflects its culture. Whether we’re talking about tomato sauce labels or computer packaging, the best design work is an echo of its particular moment in time. Apart from its original commercial and persuasive goals, every piece we create at Seedhouse is...
Design & Painting

Design & Painting

Andrew Sechin is Seedhouse’s Creative Director. After he’s done for the day—designing packaging, creating razor-tight illustrations or building complex mechanicals—he picks up a different set of creative tools. Andrew is a fine artist who paints luminous, gorgeous...
Design & The Anatomy Of A Butterfly

Design & The Anatomy Of A Butterfly

Critique the form. Assess the audience. Envision the desired outcome. Mold and cultivate ideas and shapes until you have something recognizable. Finesse the details and then present a visual that educates, inspires, and tells a story—all in a single glance. If you...